Released in 1999, one year after Resident Evil 2 and just a few months ahead of Resi 3, Dino Crisis' scripting was sharper than that of its creator Shinji Mikami's break-out series, but it was still nonsense, mostly - a toothsome mix of B-movie schlock and sc-fi technobabble. The game features only one T-Rex, which seems to have taken a shine to Regina It's supposed to shake you, literally and figuratively, and it does anyone expecting enemies like Raccoon City's slow-moving and dim-witted undead won't be so quick to underestimate Ibis Island's usurpers again. Few players walk away from that first encounter unscathed. If you try to run, the creature will immediately leap on top of you and try to pull your arm off. From that moment on, you're never left in any doubt as to who's running this show.Īnd yet, your very first raptor encounter can take more than eight shots with the 9mm Parabellum. While less capable colleagues are being digested, Regina, hand on hip, is dryly quipping over an eviscerated corpse. After four members of an elite special ops team parachute onto a remote island in the fictional Borginian Republic, one turns to camera, pulls off their mask, and with just one toss of her scarlet locks, pronounces herself the heroine of this 90s blockbuster. It begins with a hair flick - the smallest and most quietly confident of gestures.
"This isn't a joke, you idiot we were just attacked by a big-ass lizard!"